Advanced examples
Revision as of 11:24, 29 October 2021 by Adám Brudzewsky (talk | contribs)
This page contains a listing of more involved examples that show APL in action. While they are fully explained, a basic grasp of APL will greatly help you understand them. If these examples are too complex for you, have a look at our simple examples.
- Quine — an expression giving itself
- APL Wiki logo — creating and rendering SVG code
- Convex Hull — solving a problem that frequently appears in pattern recognition, image processing, statistics and geographic information systems
- John Scholes' Conway's Game of Life — implementing a cellular automaton
- Ranking poker hands — so they can be compared and ordered with normal APL functions
- Palindromic Expression for Phi – through finding a fixpoint
APL development [edit] | |
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Interface | Session ∙ Typing glyphs (on Linux) ∙ Fonts ∙ Text editors |
Publications | Introductions ∙ Learning resources ∙ Simple examples ∙ Advanced examples ∙ Mnemonics ∙ Standards ∙ A Dictionary of APL ∙ Case studies ∙ Documentation suites ∙ Books ∙ Papers ∙ Videos ∙ Periodicals ∙ Terminology (Chinese, German) ∙ Neural networks ∙ Error trapping with Dyalog APL (in forms) |
Sharing code | Backwards compatibility ∙ APLcart ∙ APLTree ∙ APL-Cation ∙ Dfns workspace ∙ Tatin ∙ Cider |
Implementation | Developers (APL2000, Dyalog, GNU APL community, IBM, IPSA, STSC) ∙ Resources ∙ Open-source ∙ Magic function ∙ Performance ∙ APL hardware |