KOS: Difference between revisions

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* k: the scripting language
* k: the scripting language
* z: the graphics system (replacing [[wikipedia:X Window System|X]] and [[wikipedia:Cocoa (API)|Cocoa]]) "does 100 frames per second(1000 by 2000) with a slow cpu."<ref>[https://groups.google.com/g/shaktidb/c/6E2hEzvPxgs/m/K9opK6hNAwAJ "M$M"]. ShaktiDB. Google Groups. Mar 28, 2021.</ref>
* z: the graphics system (replacing [[wikipedia:X Window System|X]] and [[wikipedia:Cocoa (API)|Cocoa]]) "does 100 frames per second(1000 by 2000) with a slow cpu."<ref>[https://groups.google.com/g/shaktidb/c/A4H2sBXGXRI/m/j4UQBhVKAQAJ "M$M"]. ShaktiDB. Google Groups. Mar 28, 2021.</ref>
* kfs: the file system
* kfs: the file system
* kws: the windowing system
* kws: the windowing system

Revision as of 09:16, 14 November 2021

kOS ("chaos") or k/os is a light-weight operating system consisting of a kernel written in C and front end written in K.[1] It targets desktop computers, the cloud, tablets, and phones, e.g. as a replacement for WebKit and Android for the purpose of running K applications without the overhead of traditional operating systems.[2] While under under development by Arthur Whitney since 2012, the project is, as of 2021, on hiatus with the expectation that development will continue in the future.[3]

Components of kOS are:

  • k: the scripting language
  • z: the graphics system (replacing X and Cocoa) "does 100 frames per second(1000 by 2000) with a slow cpu."[4]
  • kfs: the file system
  • kws: the windowing system
  • ktext: a basic text editor?
  • kterm: the terminal

References

  1. Stephen Taylor. Impending kOS. Vector journal. Volume 26, No. 2. Sep 1, 2014.
  2. Chris Pearson. A summary of everything we know about kOS. GitHub.
  3. Arthur Whitney. "scrolling previous commands". ShaktiDB. Google Groups. Feb 18, 2021.
  4. "M$M". ShaktiDB. Google Groups. Mar 28, 2021.